| Role |
Special Ability |
What They Do |
| Solo |
Combat Sense |
Professional killers, bodyguards and mercenaries. The best fighters in Night City. Combat Sense gives them bonuses to initiative and perception in dangerous situations. |
| Netrunner |
Interface |
Hackers and NET specialists. They jack into the local NET to breach systems, disable cyberware and attack enemies digitally. Interface lets them perform NET Actions against targets within range. |
| Fixer |
Operator |
Brokers, dealers and the people who know people. Fixers make things happen. Operator lets them find contacts, score gear and run crews more effectively than anyone else. |
| Tech |
Maker |
Engineers and inventors. Techs build, modify and repair weapons, armor, cyberware and vehicles. Maker lets them craft equipment that others simply cannot. |
| Medtech |
Medicine |
Doctors, ripperdocs and field surgeons. Medtechs keep people alive when everything else is trying to kill them. Medicine gives them advanced healing and cyberware installation capabilities. |
| Rockerboy |
Charismatic Impact |
Musicians, artists and rebels using their platform as a weapon. Charismatic Impact lets them sway crowds, inspire allies and demoralize enemies through sheer force of presence. |
| Nomad |
Moto |
Clan warriors and Badlands survivors. Nomads are the best drivers and pilots in the game and their clan connections give them a network of support across the Badlands. Moto enhances vehicle performance. |
| Executive |
Teamwork |
Corporate operators and power players. Executives command resources, people and influence. Teamwork lets them direct NPCs and allies with bonuses that no other role can match. |
| Lawman |
Backup |
Cops, detectives and law enforcement. Lawmen can call in backup -- NCPD units, air support or tactical teams -- when situations escalate beyond what one person can handle. |
| Media |
Credibility |
Journalists and content creators using information as a weapon. Credibility lets them expose corruption, protect sources and leverage their public platform in ways that make even megacorps nervous. |